Career Opportunities

Robot Animation Scientist, USA, $ 600 000 - 1 000 000

$ 600 000 - 1 000 000
RoboticsUnited States

Robot Animation Scientist
Unites States
Full Benefits
$600 000 -.$ 1 000 000
Including bonus.

Job Universal:
Develop firmware for humanoid robots, working with microcontrollers, FPGAs, and real-time systems. The role involves hands-on hardware interfacing, Linux-based ...

Qualifications:
• Education/Background: Ph.D. in Computer Science, Robotics, Mechanical Engineering, or a related field – or relevant industry experience (e.g. Master’s degree and 3+ years working on video games or interactive animation)
• Strong understanding of kinematics and motion planning for humanoid characters / robots
• Experience with real-time character animation systems and physics-based simulation (such as used for videogame character controllers)
• Experience leveraging motion capture to build kinematic controllers
• Proficiency in programming languages such as Python, C++
• Familiarity with reinforcement learning, deep learning, or AI-driven motion generation for characters / robots
• Familiarity with hardware constraints and actuator dynamics for humanoid robots

Responsibilities:
• In this role, you will focus on designing, implementing, and optimizing motion algorithms and animation tools to create expressive and functional movements for real world robot characters
• We anticipate the background of candidates for this role will include previous experience working on whole body control of virtual characters for realtime, interactive settings, such as videogame characters
• Your work will be critical in advancing the field of robotics by enabling robots to interact joyfully and competently with their environments and safely around people

• A portfolio of academic research (e.g. publications in SIGGRAPH) on character animation or industry work developing videogame character controllers is expected when applying to this role
• Prototype algorithms and systems for generating natural, aesthetically-pleasing motions for humanoid robots, including locomotion, object manipulation, and expressive gestures
• Collaborate with a multi-disciplinary team to integrate animation systems into our robotic platforms, ensuring alignment with hardware constraints and performance requirements
• Optimize animation systems for performance, scalability, and reliability in real-world robot deployment
• Stay at the forefront of advancements in robotics, animation technology, and AI, applying cutting-edge techniques to improve robotic motion and interactivity

Animation Skills:
• Experience with technical elements of rigging, animation pipelines, and creating systems to drive expressive character / robot motions.

Extra Skills:
• Familiarity with reinforcement learning, deep learning, or AI-driven motion generation for characters / robots.
• Familiarity with hardware constraints and actuator dynamics for humanoid robots.

What Our Client can offer:
• The opportunity to work on groundbreaking robotics technology, enabling the next generation of humanoid robots to interact dynamically with their environments.
• A collaborative and innovative environment that fosters creativity and exploration.
• Equity ownership in the company
• Health Benefits (Medical, Dental, and Vision)

Ashley Armstrong LLM, Vish Atari or Jonny Scott-Slater

CV -.uswwrecruitment@aol.com

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